Experience points (often abbreviated as 'exp' or 'xp') are units of measure used in role-playing games and role-playing video games. In such games the player has one or more characters which start out as weak and untrained. By winning battles and completing in-game tasks successfully the character gains experience in the form of points as a reward. Usually the amount of experience points a character has serves as a meter for their progression; and, if a sufficient amount of experience is obtained the character "levels up", or gains a superior level. Such an event usually increases the character's statistics such as health points and strength (depending on the game's rules), and introduces or allows the acquisition of newer or better abilities for the character to make use of.
Experience points in O2Jam ('EXP') does not unlock anything to the player, rather it determines how much a player played in O2Jam.
Computation of total EXP required to reach level in O2Jam is
See Level for a list.
EXP earned in a songEdit
Computation of EXP earned (shown below as ΔEXP) in O2Jam after playing a song is
where is the song level, is the number of Cools, is the number of Goods, and is the total number of notes in the song. The total number of notes in a song can be found in the list of songs in O2Jam or can be added up by the number of Cools, Goods, Bads and Misses (except when song is not cleared).
- e-Points/EXP/OPM songs/Scoring/Gems - O2Jam FAQ. IP e-Games Community Forums (Philippines). Retrieved on March 2, 2008.
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