In video games, a combo (short for combination) is a term that designates a set of actions performed in sequence, usually with strict timing limitations, that yield a significant benefit or advantage. The term originates from fighting games where it is based upon the concept of a striking combination. It has been since applied more generally to everything from puzzle games and shoot 'em ups to sports games. Combos are either used as an essential gameplay element (more commonly), or used merely as a high score or attack power modifier, not explicitly necessary for victory or survival.

In O2JamEdit

In O2Jam, a combo is simply the number of consecutive cools or goods hit by the player. For example, for the first note, there is no combo, for the second, there is 1 combo, and so on.

The maximum number of combos possible occurs in a full combo, which is 1 subtracted from the total number of notes.

See alsoEdit

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